Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Cuttle Fish are gigantic creatures of the seas. They can grab their opponents with strong tentacles, or spit a poisonous black ink from a distance. The best way to survive an encounter with these monsters is to remain ashore.
Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures. The swarming attacks of this unit become less deadly whenever its members are wounded.
Advances from: | |
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Advances to: | |
Cost: | 40 |
HP: | 67 |
Movement: | 8 |
XP: | 150 |
Level: | 2 |
Alignment: | neutral |
ID | Cuttle Fish |
Abilities: |
tentacle impact | 3 - 10 melee | swarm | |
ink pierce | 6 - 2 ranged | poison |
Resistances: | |
---|---|
blade | 20% |
pierce | 0% |
impact | 30% |
fire | 0% |
cold | 60% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 20% |
Coastal Reef | 2 | 50% |
Deep Water | 1 | 60% |
Flat | 4 | 30% |
Forest | 5 | 30% |
Frozen | 2 | 30% |
Hills | 5 | 30% |
Impassable | 99 | 20% |
Mountains | 99 | 20% |
Mushroom Grove | 3 | 20% |
Sand | 4 | 30% |
Shallow Water | 2 | 50% |
Swamp | 2 | 60% |
Unwalkable | 99 | 20% |